Wednesday, March 6, 2019
week 7 assignment #2
Secondlife provides a great platform for multimodality. There are visual elements and contextual content which can greatly enhance social learning. As it pertains to ELA, there is a ton of textual interaction. The player of the game reads onscreen instruction as well as interact with other players.
A teacher can incorporate the game by having students log in and interact within the game. This provides a fun social atmosphere conducive to learning and gaining knowledge.
Subscribe to:
Post Comments (Atom)
Week 14 Assignment #1
https://prezi.com/view/0SsWBYByCp26jKOJSDyx
-
Philosophy of using games and game design in the classrooms! Teachers Perspective: There is a ton in the literature about developing cr...
-
Reading Aside from the obvious, reading, a core aspect of reading is comprehension, the capability of understanding the text. Understandi...
-
Which ideas from the PPT reflect what the ELA teachers you interviewed are currently doing to integrate technology with their literacy inst...

Thank you for sharing. Yes, the Second Life experience seems to be a great way to engage students for ELA instruction.
ReplyDeleteGreat summary! Second life is an amazing tool to incorporate into our lessons.
ReplyDeleteYou're right, the Second Life platform is a great outlet for multimodality in the ELA classroom!
ReplyDeleteYes, there is lots of textual interaction in Second Life. Students read and follow direction and chat with peers amongst others. It is a great way to foster ELA learning.
ReplyDeletei agree that SL is great for ELA. the more textual learnign the better the practice!
ReplyDeleteGreat Job explaining how second life is such an amazing tool. I agree with you that it can really be a game changer in regards to ELA learning; for students and teachers alike.
ReplyDelete